Since 2022, I've taught over 15 classes at Parsons, NYU Game Center, NYIT and Montclair

Parsons
Game Development Objects:
Taught 3 times alongside colleen Macklin. This core class taught Sophomores the basics of unity through a series of 30 lectures, and large creative projects.
Creative Code:
Taught 3 times, this class focused on teaching grad students in the design school how to program in and make interactive art within Unity

NYU Game Center
3D Game Development:
Taught 3 times, this class focused on teaching the Unity Game engine, with a focus on 3D specific concepts such as 3D Modeling and Texturing
Students were tasked to make 1 game in unity across the semester, with weekly check-ins to confirm they implemented last weeks information.
Other Classes:
Intro To Game Development (NYIT)
Group Game Projects 1 (Bloomfield / Montclair)
Group Game Project 2 (Bloomfield / Montclair)
History of Games (Bloomfield / Montclair)